11/24/2023 0 Comments Monster hunter rise steamNintendo seems far less likely to share anything it’s developed or published, from Mario and Zelda on one end of the spectrum, to Bayonetta 2 and Marvel Ultimate Alliance 3 on the other.Īnd yet, perhaps it’s time to ask “why?” Both Microsoft and Sony have embraced the PC platform, to varying degrees, and neither company has gone bankrupt. It’s worth noting, of course, that Capcom both developed and published Monster Hunter Rise, so Nintendo exclusivity was never a guarantee. Yes, we had a handful of Mario games on PC back in the ‘90s, but none of the major entries, and Nintendo hasn’t revisited the topic since then. Of all the three major gaming companies, Nintendo seems like the least likely to share its properties with the PC community. That’s why it’s interesting that one of the games under consideration this week is a former Nintendo Switch exclusive. PC represents a largely untapped audience for console-exclusive series, and an active modding community can keep a game alive in the public consciousness long after people have completed the story mode. Both consoles run games similarly to the way a PC runs games, and even use similar hardware to do so. Perhaps hoping for Ratchet & Clank on Xbox or Halo on PS5 is too much of a stretch, but the PC seems like a logical middle ground. God of War and Monster Hunter Rise are big hits, and Xbox’s plans to integrate with PC have made Xbox Game Pass the best deal in gaming. However, the facts also speak for themselves in this case. And there is, in terms of both selling consoles and optimizing games. Console exclusives have been a fact of life for a long time there must be some logic behind them. Usually, at this point, I would consider some kind of counterargument. PCs can run these three PS4 exclusives beautifully is there any reason they couldn’t do the same for, say, The Last of Us or Marvel’s Spider-Man? The Nintendo variable It’s not a Microsoft-level commitment to an unbroken PC/console ecosystem, but it’s a big crack in Sony’s “all PlayStation, all the time" edifice. Now, we have God of War, and in a few weeks, we’ll have two Uncharted games. Former PS4 exclusive Horizon Zero Dawn debuted on Steam in 2020, followed by Days Gone in 2021. While Sony’s steps have been a little more hesitant, it’s still embracing a future of PC parity, one hit game at a time. Almost every Xbox game from a first-party Microsoft studio comes out on PC, and vice versa, usually with seamless cross-saves to boot. Now, Microsoft has committed to almost total parity between the Xbox Series X/S and the PC. Microsoft was even willing to list these games on Steam, which many players prefer to the company’s clunky Microsoft store. Gears of War and Halo triumphantly returned to PC. That all began to change when Microsoft, long a proponent of PC gaming, decided to make a serious foray into the wonderful world of computer games again. Buying a console was essentially a prerequisite for enjoying your favorite series. ![]() Each console manufacturer held onto certain franchises like grim death. Up until late in the Xbox One/PS4 life cycle, that was pretty much the common wisdom.
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